Top 5 States with the highest concentration of video game jobs.



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71% of parents place time limits on television viewing. See Full Stat Info
On average, nine games were sold every second of every day of 2007 See Full Stat Info
For the four-year period 2002-06, direct employment for the industry grew at an annual ... See Full Stat Info
83% of the time children receive their parents permission before purchasing or renting ... See Full Stat Info
190 million households will use a next-generation video game console in 2012 See Full Stat Info
The average game player is 35 years old and has been playing games for 13 years. See Full Stat Info
80% of parents place time limits on video game playing. See Full Stat Info
Halo 3, the best-selling title of 2007, took in more revenue in its first day of sales ... See Full Stat Info
California is the largest employer of computer and video game personnel in the nation, ... See Full Stat Info
80% of an expected 190 million households, 148 million households, with next generatio... See Full Stat Info
The average game player age 35. See Full Stat Info
33.9% (Strategy), 5.0% (Adventure), 14.3% (Family), 18.8% (Role Playing), 11.6% (Shoote... See Full Stat Info
59% (2008), 56% (2007), 51% (2006) of gamers played with others See Full Stat Info
$73 million in HDTV sales can be directly attributed to the XBox 360 game console See Full Stat Info
Growth ? From 2003 to 2006, the entertainment software industry's annual growth rate ex... See Full Stat Info
In 2008, 26 percent of Americans over the age of 50 played video games, an increase fro... See Full Stat Info
1.(Halo 3), 2. (Wii Play With Remote) 3. (Call Of Duty 4: Modern Warfare) 4. (Guitar He... See Full Stat Info
Computer and Video Game Dollar Sales (2006 and 2007): $7.4 billion (2006), $9.5 billio... See Full Stat Info
There was a record $2.0 billion in portable software sales with 77.5 million units sold. See Full Stat Info
Deloitte Global estimates sales of about 2.5 million VR headsets and 10 million game co... See Full Stat Info
36% of heads of households report they play games on wireless devices such as a cell ph... See Full Stat Info
94% of the time parents are present at the time games are purchased or rented. See Full Stat Info
U.S. Computer and Video Game UNIT Sales (1996-2007): 73.8 million (1996), 108.8 millio... See Full Stat Info
25% under 18 yrs, 49% 18-49yrs, 26% 50+ yrs See Full Stat Info
Many of the virtual reality apps created for smartphones are likely to be available for... See Full Stat Info
Eighty-five percent of all games sold in 2007 were rated "E" for Everyone, "T" for Teen... See Full Stat Info


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