Portable software sales units sold in 2007.



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Stat Data / Info Details
Sixty-three percent of parents believe games are a positive part of their children?s li... See Full Stat Info
Computer and Video Game UNIT Sales (2006 and 2007): 241.6 million (2006), 267.9 millio... See Full Stat Info
Video Game UNIT Sales (2006 and 2007): 201.8 million (2006), 231.5 million (2007) See Full Stat Info
As for VR content, Deloitte Global expects most revenue generated to come from games sa... See Full Stat Info
80% of an expected 190 million households, 148 million households, with next generatio... See Full Stat Info
38% of homes in America have a video game console See Full Stat Info
65% of parents place time limits on movie viewing. See Full Stat Info
On average, nine games were sold every second of every day of 2007; See Full Stat Info
Thirty-six percent of heads of households play games on a wireless device, such as a ce... See Full Stat Info
4.7% (Strategy), 4.3% (Adventure), 4.5% (Fighting), 17.6% (Family), 7.6% (Role Playing)... See Full Stat Info
13 is the average number of years adult gamers have been playing computer or video games See Full Stat Info
Computer Game UNIT Sales (2006 and 2007): 39.7 million (2006), 36.4 million (2007) See Full Stat Info
In 2008, 26 percent of Americans over the age of 50 played video games, an increase fro... See Full Stat Info
Computer and video game companies directly and indirectly employ more than 80,000 people See Full Stat Info
65% of American households play computer or video games See Full Stat Info
The average game player age 35. See Full Stat Info
Eighty-five percent of all games sold in 2007 were rated "E" for Everyone, "T" for Teen... See Full Stat Info
Top 5 States ? California, Washington, Texas, New York and Massachusetts currently have... See Full Stat Info
Boys age 17 or younger (18%) See Full Stat Info
Gender breakdown of those who play games online: 56% (male), 44% (female) See Full Stat Info
Halo 3, the best-selling title of 2007, took in more revenue in its first day of sales ... See Full Stat Info
Sixty-five percent of American households play computer or video games. See Full Stat Info
Deloitte Global estimates sales of about 2.5 million VR headsets and 10 million game co... See Full Stat Info
U.S. Computer and Video Game UNIT Sales (1996-2007): 73.8 million (1996), 108.8 millio... See Full Stat Info
The entertainment software industry sold over 13.4 million portable game units in 2007,... See Full Stat Info
11% (Persistent Multi-Player Universe), 14% (Downloadable games such as Bejewled), 16% ... See Full Stat Info


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