Top-Selling Video Game Genres in 2007 by Units Sold

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Thirty-six percent of heads of households play games on a wireless device, such as a ce... See Full Stat Info
By 2009, it is projected that the industry will support over a quarter of a million Ame... See Full Stat Info
The entertainment software industry stimulates complementary product purchases of rough... See Full Stat Info
California is the largest employer of computer and video game personnel in the nation, ... See Full Stat Info
U.S. Computer and Video Game UNIT Sales (1996-2007): 73.8 million (1996), 108.8 millio... See Full Stat Info
There was a record $2.0 billion in portable software sales with 77.5 million units sold. See Full Stat Info
65% of parents place time limits on movie viewing. See Full Stat Info
Halo 3, the best-selling title of 2007, took in more revenue in its first day of sales ... See Full Stat Info
75% of parents believe that the parental controls available in all new video game conso... See Full Stat Info
In 2006, the entertainment software industry's value added to U.S. Gross Domestic Produ... See Full Stat Info
Boys age 17 or younger (18%) See Full Stat Info
22% of most frequent game players say they pay to play online games. See Full Stat Info
72% of parents place time limits on Internet usage. See Full Stat Info
The average game player is 35 years old and has been playing games for 13 years. See Full Stat Info
Computer games sales were $910.7 million with 36.4 million units sold See Full Stat Info
Deloitte Global expects the addressable market for games consoles as of the end of 2016... See Full Stat Info
Other States ? New Jersey witnessed a boom in industry growth in recent years as comput... See Full Stat Info
The average age of the most frequent game purchaser is 40 See Full Stat Info
For the four-year period 2002-06, direct employment for the industry grew at an annual ... See Full Stat Info
Ninety-four percent of game players under the age of 18 report that their parents are p... See Full Stat Info
Computer Game DOLLAR Sales (2006 and 2007): $0.98 billion (2006), $0.91 billion (2007) See Full Stat Info
40% female, 60% male See Full Stat Info
41% of Americans have purchased or plan to purchase one or more games in 2008 See Full Stat Info
Forty percent of all game players are women. In fact, women over the age of 18 represen... See Full Stat Info
Computer and video game companies directly and indirectly employ more than 80,000 peopl... See Full Stat Info
U.S. video game sales were up 13% in January 2009, to $1.33 billion. See Full Stat Info


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