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190 million households will use a next-generation video game console in 2012 See Full Stat Info
On average, nine games were sold every second of every day of 2007 See Full Stat Info
Thirty-six percent of heads of households play games on a wireless device, such as a ce... See Full Stat Info
33.9% (Strategy), 5.0% (Adventure), 14.3% (Family), 18.8% (Role Playing), 11.6% (Shoote... See Full Stat Info
1.(WORLD OF WARCRAFT: BURNING CRUSADE EXPANSION PACK), 2. (WORLD OF WARCRAFT) 3. (THE S... See Full Stat Info
For the four-year period 2002-06, direct employment for the industry grew at an annual ... See Full Stat Info
Computer and video game companies posted records sales in 2007. The industry sold 267.... See Full Stat Info
California is the largest employer of computer and video game personnel in the nation, ... See Full Stat Info
1.(Halo 3), 2. (Wii Play With Remote) 3. (Call Of Duty 4: Modern Warfare) 4. (Guitar He... See Full Stat Info
42% of total gaming industry revenues come from digital sales in 2011. See Full Stat Info
U.S. computer and video game software sales grew six percent in 2007 to $9.5 billion ? ... See Full Stat Info
In 2008, 26 percent of Americans over the age of 50 played video games, an increase fro... See Full Stat Info
65% of parents place time limits on movie viewing. See Full Stat Info
The average game player age 35. See Full Stat Info
The average age of the most frequent game purchaser is 40 See Full Stat Info
Women age 18 or older represent a significantly greater portion of the game-playing pop... See Full Stat Info
4.7% (Strategy), 4.3% (Adventure), 4.5% (Fighting), 17.6% (Family), 7.6% (Role Playing)... See Full Stat Info
80% of an expected 190 million households, 148 million households, with next generatio... See Full Stat Info
By 2009, it is projected that the industry will support over a quarter of a million Ame... See Full Stat Info
36% of heads of households report they play games on wireless devices such as a cell ph... See Full Stat Info
The average game player is 35 years old and has been playing games for 13 years. See Full Stat Info
Computer and Video Game UNIT Sales (2006 and 2007): 241.6 million (2006), 267.9 millio... See Full Stat Info
Deloitte Global estimates sales of about 2.5 million VR headsets and 10 million game co... See Full Stat Info
63% of parents believe games are a positive part of their children?s lives. See Full Stat Info
94% of the time parents are present at the time games are purchased or rented. See Full Stat Info
California ? California is the largest employer of computer and video game personnel in... See Full Stat Info


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