Amount of complimentary product purchases stimulated by the entertainment software industry each year



Stat: The entertainment software industry stimulates complementary product purchases of roughly $6.1 billion a year.

Stat Categories: Video Game Industry Stats

Tags: entertainment software industry

Years: Unknown

Stat Source: Entertainment Software Association (ESA)

Publisher (site that mentioned this stat): Entertainment Software Association (ESA)

Submitted By: Michael Raeford

Related Categories: None


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Stat Data / Info Details
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