Amount of complimentary product purchases stimulated by the entertainment software industry each year
Stat: The entertainment software industry stimulates complementary product purchases of roughly $6.1 billion a year.
Stat Categories: Video Game Industry Stats
Tags: entertainment software industry
Years: Unknown
Stat Source: Entertainment Software Association (ESA)
Publisher (site that mentioned this stat): Entertainment Software Association (ESA)
Submitted By: Michael Raeford
Related Categories: None
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