Top 5 states with the highest concentration of computer and video game employees

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Stat Data / Info Details
Game console software sales totaled $6.6 billion with 153.9 million units sold; See Full Stat Info
The average age of the most frequent game purchaser is 40 See Full Stat Info
Other States ? New Jersey witnessed a boom in industry growth in recent years as comput... See Full Stat Info
These companies provided over $1.8 million in direct and indirect compensation to Calif... See Full Stat Info
Halo 3, the best-selling title of 2007, took in more revenue in its first day of sales ... See Full Stat Info
The average salary for direct employees is $92,300, resulting in total national compens... See Full Stat Info
The entertainment software industry stimulates complementary product purchases of rough... See Full Stat Info
94% of the time parents are present at the time games are purchased or rented. See Full Stat Info
25% under 18 yrs, 49% 18-49yrs, 26% 50+ yrs See Full Stat Info
65% of American households play computer or video games See Full Stat Info
1.(Halo 3), 2. (Wii Play With Remote) 3. (Call Of Duty 4: Modern Warfare) 4. (Guitar He... See Full Stat Info
Computer and Video Game UNIT Sales (2006 and 2007): 241.6 million (2006), 267.9 millio... See Full Stat Info
Top 5 States ? California, Washington, Texas, New York and Massachusetts currently have... See Full Stat Info
13 is the average number of years adult gamers have been playing computer or video games See Full Stat Info
On average, nine games were sold every second of every day of 2007 See Full Stat Info
Collectively, these areas directly employ 16,604 workers and post 70 percent of the ind... See Full Stat Info
190 million households will use a next-generation video game console in 2012 See Full Stat Info
Deloitte Global expects the addressable market for games consoles as of the end of 2016... See Full Stat Info
75% of connected-console households, more than 110 mln, will use console-based video se... See Full Stat Info
Video Game UNIT Sales (2006 and 2007): 201.8 million (2006), 231.5 million (2007) See Full Stat Info
63% of parents believe games are a positive part of their children?s lives. See Full Stat Info
36% of heads of households report they play games on wireless devices such as a cell ph... See Full Stat Info
For the four-year period 2002-06, direct employment for the industry grew at an annual ... See Full Stat Info
On average, nine games were sold every second of every day of 2007; See Full Stat Info
42% of total gaming industry revenues come from digital sales in 2011. See Full Stat Info
72% of parents place time limits on Internet usage. See Full Stat Info


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