Number of video and computer games sold every second of every day in 2007

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Deloitte Global expects the addressable market for games consoles as of the end of 2016... See Full Stat Info
GDP ? In 2006, the entertainment software industry's value added to U.S. Gross Domestic... See Full Stat Info
75% of parents believe that the parental controls available in all new video game conso... See Full Stat Info
In 2008, 26 percent of Americans over the age of 50 played video games, an increase fro... See Full Stat Info
The entertainment software industry sold over 13.4 million portable game units in 2007,... See Full Stat Info
Video Game UNIT Sales (2006 and 2007): 201.8 million (2006), 231.5 million (2007) See Full Stat Info
25% under 18 yrs, 49% 18-49yrs, 26% 50+ yrs See Full Stat Info
1.(WORLD OF WARCRAFT: BURNING CRUSADE EXPANSION PACK), 2. (WORLD OF WARCRAFT) 3. (THE S... See Full Stat Info
72% of parents place time limits on Internet usage. See Full Stat Info
There was a record $2.0 billion in portable software sales with 77.5 million units sold. See Full Stat Info
On average, nine games were sold every second of every day of 2007; See Full Stat Info
Computer and video game companies directly and indirectly employ more than 80,000 peopl... See Full Stat Info
Women age 18 or older represent a significantly greater portion of the game-playing pop... See Full Stat Info
Game console software sales totaled $6.6 billion with 153.9 million units sold; See Full Stat Info
4.7% (Strategy), 4.3% (Adventure), 4.5% (Fighting), 17.6% (Family), 7.6% (Role Playing)... See Full Stat Info
Sixty-five percent of American households play computer or video games. See Full Stat Info
These companies provided over $1.8 million in direct and indirect compensation to Calif... See Full Stat Info
Computer Game DOLLAR Sales (2006 and 2007): $0.98 billion (2006), $0.91 billion (2007) See Full Stat Info
83% of the time children receive their parents permission before purchasing or renting ... See Full Stat Info
Computer games sales were $910.7 million with 36.4 million units sold See Full Stat Info
Ninety-four percent of game players under the age of 18 report that their parents are p... See Full Stat Info
1.(Halo 3), 2. (Wii Play With Remote) 3. (Call Of Duty 4: Modern Warfare) 4. (Guitar He... See Full Stat Info
63% of parents believe games are a positive part of their children?s lives. See Full Stat Info
U.S. Computer and Video Game UNIT Sales (1996-2007): 73.8 million (1996), 108.8 millio... See Full Stat Info
Deloitte Global estimates sales of about 2.5 million VR headsets and 10 million game co... See Full Stat Info
Many of the virtual reality apps created for smartphones are likely to be available for... See Full Stat Info


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